Virtually every sound imaginable on a battlefield can be heard in this game from screaming people to explosions to helicopter blades to ammo shooting, et cetera, so on and so forth. All of the sounds are done well but there's nothing groundbreaking or incredible here. If you are familiar with and liked the previous 'Strike' games, you'll love this one just as much. While this is a great action game, don't assume it's mindless -- you have to think and react quickly to situations.
The game is very challenging, but not impossible and gives a feeling of accomplishment when you finally finish a mission. Be advised, though, It can also be a bit frustrating at times due to this challenge.
Overall it is still a fun game. In this winter release, players control a variety of military vehicles and complete complex mission objectives in order to stop a nuclear terrorist who desperately wants to start WWIII. Next from the industrious T HQ comes Nuclear Strike , a timely N64 rendition of the third game in the top grade Strike series, after the Saddam-bashing Desert and the drug-smashing Jungle.
Probably part of the reason is that they've created the entire game from scratch, bravely deciding not to simply port over the age-old PlayStation and PC versions, and instead give N64 gamers something to shout about. The result is a surprisingly fine-looking chopper sim with 15 different air, ground and water vehicles - including Apache 'copters, Harrier jump jets, tanks and hovercrafts - as well as some much-improved Al, with CPU opponents reacting and attacking depending on what you do.
The effect is mightily impressive. Disappoint in ugly there's no four-way deathmatching, even though the Strike series would be perfect for a spot of multiplayer rocket-launching. But there should be more than enough one-player missions to keep you going over 20 according to T HQ , and the extensive gameplay enhancements - better Al, quicker speeds, bigger explosions - means there's also a good deal more to occupy your time. In fact, this could just be one of the best Strike games yet.
With enough military vehicles to challenge even the G8 superpowers, the Strike series is finally landing on the N While controlling Apache helicopters and hovercrafts, you'll try to stop a crazed terrorist bent on starting a nuclear war. Pitted against a "smart" A. If Nuclear Strike is anything like its PlayStation predecessors, you can expect intense action and a lot of explosions this winter.
Browse games Game Portals. Nuclear Strike Install Game. The visuals seemingly could have been pulled straight from the previous game and the game fails to show any marked improvement over Soviet Strike. In addition, the visuals have a slightly archaic look, something that has always been a problem with Electronic Arts. The highly popular company has perfected the ability to recycle animations and graphics with only minimal improvement.
In this case, the lack of effort is a big mistake. In the aural department, the lack of originality continues to plague Nuclear Strike. The sound effects are all decent, showing a good attention to detail and the humming chopper blades and gunfire help set the mood of the covert excursions. In addition, the voice acting talent is topnotch. The designers obviously spent a good amount of time getting the dialogue done right as it's an integral factor in advancing the twisting plot of the adventure.
Nevertheless, the "If it ain't broken, don't fix it" methodology of Electronic Arts lowers the impact in the sound department. A more fitting name for the game would have been Soviet Strike 1. It lacks a feel of individuality and is really nothing more than a repackaged version of the earlier game -- even a number of the voice actors were used in the preceding title. While this does tie the plotlines together, it also makes for a stale, slightly boring experience.
All superfluous things aside, Nuclear Strike is a very in-depth and challenging game. In addition to flying Strike's traditional Apache helicopter, there an more than 10 different vehicles for you to control. These include a tank, a hovercraft, a Harrier jet and get this--a news helicopter used in covert missions.
Knowing when and where to use these vehicles and managing your fuel, ammo and armor makes up much of the challenge in the game. This, of course, is ii addition to just blowing the hell out of things before they do the same to you. Many improvements have been made over the previous Soviet Strike. The graphics are better and scroll much smoother. Although there's still some choppy scrolling, it doesn't detract from gameplay.
Also, the mission objectives and map interface are much more intuitive, making it much easier to know what and where to strike. The biggest detriment to the game is the horrible in-game music, which is incredibly cheesy. Thankfully, it's usually drowned out by all the carnage on the battlefield. Nuclear Strike is a very good game; easily the best of the long-running Strike series. I really liked Soviet Strike, even though it had a few problems, and the sequel comes through being just as good as the first with a better frame rate.
NS looks a bit sharper than the first and even had me "wowing" at some of the explosions. Once again, the game features the same incredible FMV as before I want a feature-length film , and the missions are incredibly interesting to play through. The sound sucks though. The Bit Strike series is following the same evolution in gameplay as its Bit originators.
Namely, Nuclear Strike looks and plays just like Soviet Strike, except now it packs a huge assortment of vehicles. Aside from the standard Apache, you can command a Harrier, a news chopper--even a tank!
Like Soviet Strike, this sucker ain't easy some missions are downright frustrating. You'll do fine if you take it slow and plan your attack. There are more cool crafts to choose from, the frame rate is smoother and the Map Menu is much more intuitive. The game is still hard as nails though, so fans of the Strike series should have no problems getting sucked into this one. I like Strike too, but the levels got tedious.
NS isn't revolutionary but it doesn't tarnish the series either. The first Bit Strike title. Soviet Strike, was a relatively disappointing game. It clearly suffered technically from Electronic Arts' growing pains as they tried to adapt to developing Bit games.
From playing Nuclear Strike, it's apparent that many lessons have been learned as the early preview version of this game is already more impressive than its predecessor. As is implied by the title. Nuclear Strike revolves around a series of missions geared toward stopping a madman from unleashing a nuclear weapon.
The story is well interwoven within the game through a series of quick, well-produced video clips between and during missions. In case anyone really cares, many of the same characters from the previous Strike game will return to the sequel, giving the series a sense of continuity.
One of the major flaws of Soviet Strike according to EA was that the missions were a little too hard and drawn out. As a result, Nuclear Strike has been designed with an eye for ease of use. The missions are better defined, more supplies are available and the map and mission interface is more intuitive.
The Heads-Up Display HUD is also improved, making it easier to locate enemies, objectives and other key locations in the impressively large terrain maps. Although the game has been made a bit more manageable. Nuclear Strike promises to have increased depth. Thirteen different vehicles are available On addition to the stock Apache including a tank, a hovercraft, a Harrier jet, the A Warthog.
Some missions will be very complex, involving friendly ground forces and support missions. With so many different combat vehicles and aircraft in the game, the variety of tasks is enormous. Nuclear Strike should be a treat for action game fans. The graphics have been improved substantially since the previous Strike game.
The terrain now scrolls smoothly it used to be jerky at times , and the frame rate is much brisker. The explosions are much more spectacular-unfortunate vehicles and buildings are engulfed in flames, which then dissipate to reveal a crater as a sloppy reminder of your handiwork.
With all of the improvements being made to Nuclear Strike, it looks like this keep your fingers crossed will be the game that really makes this series of military action titles shine.
This year's addition to EA's "Strike" line of games puts you once again in control of a helicopter with the fate of a planet riding on its successful completion of the mission. The graphics of their latest heli-title Nuclear Strike are really sharp and hold up the reputation built by Soviet Strike. We are expecting the same amount of in-mission fun as in Soviet Strike such as the sporadic rescue of POWs and the insertion of trained troops to take over tanks and complete their part of the mission which in turn reflects what happens in your mission.
You can expect to save the planet once again later this year. It's a rumble in the jungle with Nuclear Strike, EA's latest military action blastfest and the sequel to Soviet Strike. In addition to improving the game's artificial intelligence and animation frame rate, EA promises to enhance what is arguably the Strike series' most important element: the explosions! Now leave a crater, not just a black stain.
The missions themselves are more dynamic--you'll be commanding some of j your forces omthe fly, and the action takes place in real time.
Ad-rvance planning and quick thinking are now more important than e ever for success. With tougher missions come better tools at your disposal. A new heads-up display with a compass helps navigation, and a new short-range radar gives you advance warning of sneak attacks from behind. Nuclear Strike's action takes place in Southeast Asia, where a madman has stolen a nuclear weapon and threatens to use it--unless you, as a member of the elite Strike corps, can stop him.
No longer limited to airborne-only action, players now have a choice of 10 vehicles at their command, including a tank, a hovercraft, a Harrier Jumpjet, an A "tank killer," a news helicopter, and a classic Vietnam-era Huey chopper. Look for new photorealistic terrain, too. Here we go again. For all of the fans of the Strike series, it is time to jump into your chopper and save the world.
I know you are probably thinking that you have saved the world enough times in the first games of the series, but now you can save the world using 15 different vehicles. You are no longer limited to just a chopper. Nuclear Strike looks to add to the successful series by changing some of the more familiar aspects of the game and giving you control of more than just your vehicle. They added a mini map and a waypoint indicator for those of us who needed help, but still made a pretty cool game to go with the pretty cool features.
I don't know why, but I just have a difficult time with all of the complex controls and everything. I like these games, but I just suck at them. Everybody has their weak spots and this type of game is my gaming weak spot. Surprisingly, Nuclear Strike is easy enough to play that even I was blasting tanks into oblivion with minimal effort. Nuclear Strike is mostly an air-to-ground combat type game. You will get to do some ground-to-ground combat, but for the most part you will be flying above the action in some sort of aircraft.
You have different campaigns that are made up of multiple missions inside the campaign. So in order to complete a campaign, you must finish all of the missions as directed. No problem. Your missions are relayed through FMV cut scenes. These cut scenes are flashing, jumping, flickering and changing faster than you can blink an eye.
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